Heat Signature Art Submission

Tom Francis is having open submissions for art work on his newest game called Heat Signature. After reading his requirements and suggestions for where he wanted to go with the game, I did some mockups to demonstrate where I would go with the art direction. The following is what I submitted:

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Lighthouse Island

After looking through hundreds of lighthouse images, I chose one to finally model. The final product is mostly the same except for a some small differences. The differences mostly concern the island that the lighthouse sits on, and the dock that I added to the island. I used Maya, Zbrush, Photoshop, xNormal, and UDK to […]

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Boiler Room

I made this small boiler room Zbrush, xNormal, Maya, Photoshop, and finished it off in UDK. It is based on a picture of a real room. For this model, I “cleaned up” the boilers compared to the reference image and I adjusted a few colors like the ceiling beams. Modeling the boiler was interesting because […]

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Small Row Boat

This small row boat was made with Maya, Zbrush, Photoshop, xNormal, and brought it all together in UDK. It is based on a picture of a real boat which had just been freshly varnished. For this model, I gave it less shine compared to the reference image and I faded out some color from the […]

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